Monday, April 7, 2014

Syllabus

Syllabus

Reminder of Requirements.
Storyboard Artist
Per Class:            1 set of storyboards that equal a minimum of one minute of animation
                        1 animatic of the storyboards that were drawn
                        Storyboards need to be fully rendered. Either full greys or colors
Student needs to pick one of these five genres for their storyboards:  action, cinematic for T.V. animation, comedy, commercial and slice of life. (The student will need to pick a different one for every class)
There must be at least one scene transition
                        Student must include slug information

Character Designer
Per Class:            Two characters are needed
                        One model sheet for each character with a color key
                        One five point turn around in color for each character
                        Six action poses for each character
                        Eight facial expressions for each character
One story point illustration with both characters interacting with each other in the environment
Student needs to pick one of these five genres for their character designs:  action/adventure, historical, comedy, horror or cartoon. (The student will need to pick a different one for every class)


Environment Modeler
Per Class:            One fully realized, recognizable, believable environment
                        Must be populated with pertinent elements
                        One fly through of the environment
Minimum of 15 different assets (drinking glass and broken drinking glass only count as one as well as having 15 windows that only counts as one)

Level Designer
Per Class:            One fully realized, recognizable, believable, playable environment
                        Must be populated with pertinent elements
                        One walk through showing playability of level

3d Modeler
Per Class:            Three recognizable models that must match reference per class
                        Models must be high poly (next gen console ready)
                        One bi-ped model
                        One Multi-ped model
                        One hard surface model
                        All models must be textured
                        Characters need to show a variety of body type, gender, age and genre

Character Animator
Per Class:            2d traditional
                        30 second pencil drawn animation
The 30 seconds can be on animation for 30 seconds or multiple animations that add up to 30 seconds. Each animation hast to be a minimum of 10 seconds long.
                        Must display correct use of the 12 principles of animation
                        Must have a cohesive storyline (beginning, middle and end)
                        Must contain audio
Student needs to pick one of these five for their animation:  action, pantomime , comedy, dialog and slice of life. (The student will need to pick a different one for every class)

                        2d computer aided animation (Flash/Toonboom/ Harmony)
                        40 second animation
The 30 seconds can be on animation for 40 seconds or multiple animations that add up to 30 seconds. Each animation hast to be a minimum of 10 seconds long.
                        Must display correct use of the 12 principles of animation
                        Must have a cohesive storyline (beginning, middle and end)
                        Must contain audio
Student needs to pick one of these five for their animation:  action, pantomime , comedy, dialog and slice of life. (The student will need to pick a different one for every class)

3d animation
                        60 second pencil drawn animation
The 30 seconds can be on animation for 60 seconds or multiple animations that add up to 30 seconds. Each animation hast to be a minimum of 10 seconds long.
                        Must display correct use of the 12 principles of animation
                        Must have a cohesive storyline (beginning, middle and end)
                        Must contain audio
Student needs to pick one of these five for their animation:  action, pantomime , comedy, dialog and slice of life. (The student will need to pick a different one for every class)





Storyboard Artist
            Three out of the five productions that were done in the Portfolio and Studio classes
            Three animatics from the same three productions that were chosen to present
            Storyboards must be at a professional entry level
Concept Designer
Three out of the five productions that were done in the Portfolio and Studio classes
            Concept designs and Illustrations must be at a professional entry level

Environment Modeler
Three out of the five environments that were done in the Portfolio and Studio classes
            Environments must be at a professional entry level

Level Designer
Three out of the five level designs that were done in the Portfolio and Studio classes
            Level Designs must be at a professional entry level

3d Modeler
            Ten models
                        Two must be humanoid (Male)
                        Two must be humanoid (Female)
                        Two must be a creature
                        Four are you choice
            3d models must be at a professional entry level

Character Animator
                        2d traditional
            Three out of the five animations that were done in the Portfolio and Studio classes
            Storyboards must be at a professional entry level


                        2d computer aided animation (Flash/Toonboom/ Harmony)
            Three out of the five animations that were done in the Portfolio and Studio classes
            Storyboards must be at a professional entry level


3d animation
            Three out of the five animations that were done in the Portfolio and Studio classes
            Storyboards must be at a professional entry level


(What needs to be accomplished on a week by week basis)

Week 1                         Premise and character designs
Week 2                        Storyboards
Week 3                        Layout (environments)
Week 4                        Animation
Week 5                        Animation
Week 6                        Animation
Week 7                        Animation
Week 8                        Animation
Week 9                        Animation
Week 10                        Post production
Week 11                        Post Production

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