Reminder of Requirements.
Storyboard Artist
Per Class: 1
set of storyboards that equal a minimum of one minute of animation
1
animatic of the storyboards that were drawn
Storyboards
need to be fully rendered. Either full greys or colors
Student needs to pick one of these
five genres for their storyboards:
action, cinematic for T.V. animation, comedy, commercial and slice of
life. (The student will need to pick a different one for every class)
There must be at least one scene
transition
Student
must include slug information
Character Designer
Per Class: Two
characters are needed
One
model sheet for each character with a color key
One
five point turn around in color for each character
Six
action poses for each character
Eight
facial expressions for each character
One story point illustration with
both characters interacting with each other in the environment
Student needs to pick one of these
five genres for their character designs:
action/adventure, historical, comedy, horror or cartoon. (The student
will need to pick a different one for every class)
Environment Modeler
Per Class: One
fully realized, recognizable, believable environment
Must
be populated with pertinent elements
One
fly through of the environment
Minimum of 15 different assets
(drinking glass and broken drinking glass only count as one as well as having
15 windows that only counts as one)
Level Designer
Per Class: One
fully realized, recognizable, believable, playable environment
Must
be populated with pertinent elements
One
walk through showing playability of level
3d Modeler
Per Class: Three
recognizable models that must match reference per class
Models
must be high poly (next gen console ready)
One
bi-ped model
One
Multi-ped model
One
hard surface model
All
models must be textured
Characters
need to show a variety of body type, gender, age and genre
Character Animator
Per Class: 2d traditional
30
second pencil drawn animation
The 30 seconds can be on animation
for 30 seconds or multiple animations that add up to 30 seconds. Each animation
hast to be a minimum of 10 seconds long.
Must
display correct use of the 12 principles of animation
Must
have a cohesive storyline (beginning, middle and end)
Must
contain audio
Student needs to pick one of these
five for their animation: action, pantomime
, comedy, dialog and slice of life. (The student will need to pick a different
one for every class)
2d computer aided animation (Flash/Toonboom/
Harmony)
40
second animation
The 30 seconds can be on animation
for 40 seconds or multiple animations that add up to 30 seconds. Each animation
hast to be a minimum of 10 seconds long.
Must
display correct use of the 12 principles of animation
Must
have a cohesive storyline (beginning, middle and end)
Must
contain audio
Student needs to pick one of these
five for their animation: action, pantomime
, comedy, dialog and slice of life. (The student will need to pick a different
one for every class)
3d animation
60
second pencil drawn animation
The 30 seconds can be on animation
for 60 seconds or multiple animations that add up to 30
seconds. Each animation hast to be a minimum of 10 seconds long.
Must
display correct use of the 12 principles of animation
Must
have a cohesive storyline (beginning, middle and end)
Must
contain audio
Student needs to pick one of these
five for their animation: action, pantomime
, comedy, dialog and slice of life. (The student will need to pick a different
one for every class)
Storyboard Artist
Three
out of the five productions that were done in the Portfolio and Studio classes
Three
animatics from the same three productions that were chosen to present
Storyboards
must be at a professional entry level
Concept Designer
Three out of the five productions
that were done in the Portfolio and Studio classes
Concept
designs and Illustrations must be at a professional entry level
Environment Modeler
Three out of the five environments
that were done in the Portfolio and Studio classes
Environments
must be at a professional entry level
Level Designer
Three out of the five level designs
that were done in the Portfolio and Studio classes
Level
Designs must be at a professional entry level
3d Modeler
Ten
models
Two
must be humanoid (Male)
Two
must be humanoid (Female)
Two
must be a creature
Four
are you choice
3d
models must be at a professional entry level
Character Animator
2d
traditional
Three
out of the five animations that were done in the Portfolio and Studio classes
Storyboards
must be at a professional entry level
2d
computer aided animation (Flash/Toonboom/ Harmony)
Three
out of the five animations that were done in the Portfolio and Studio classes
Storyboards
must be at a professional entry level
3d
animation
Three
out of the five animations that were done in the Portfolio and Studio classes
Storyboards
must be at a professional entry level
Week 1 Premise
and character designs
Week 2 Storyboards
Week 3 Layout
(environments)
Week 4 Animation
Week 5 Animation
Week 6 Animation
Week 7 Animation
Week 8 Animation
Week 9 Animation
Week 10 Post
production
Week 11 Post
Production
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